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Sorry for the lack of response. This is something the ops team was looking into yesterday but failed to find a specific cause. TERA server stability was fine on our end, showing no spikes.

Is anyone experiencing this problem from inside the NA region? Because so many people seem to be having this trouble while playing from outside NA, It's possible that this is an overseas connectivity issue - ie a hacker blue whale swam into an underwater internet cable or something similar that we don't have any control over. I'll continue to check for updates in case there is some factor that has not been explored yet.
Srosa wrote: »
the scamm is real, dont be fool by that box, now thanks to that im not trusting any smartbox anymore the scam is on

There's absolutely no reason to distrust other smart boxes. Normally, temporary costume boxes are renamed to something like "weekend box" but for some reason this one wasn't. The Castanic Demons Smart Box is the only smart box players should be weary of.
That's... really unfortunate. :/

Thanks for posting about this, you guys. The box has been removed from the calendar. We'll work on dealing with this item since people are taking advantage of the situation, but in the meantime please spread the word that people might not want to purchase a Castanic Demons Smart Box from the broker.
They should bring Blue Box event "Or Caiman eggs event " with same drops as mongos ..

So yeah, the mongo event was similar to past blue box and caiman events, but wasn't the mongo event more fun?

tase wrote: »
Legendary Mongos sucked. As a new player I was excluded from anything concerning them. No one was sharing locations, they just kept it to themselves. I don't even know how the legendary mongos work.

I'd like to hear more thoughts on this. First off, how new are you? Do you have a guild? I'm afraid there might not be a way to spawn big rare monsters in a way that makes them easy for everyone. They are, after all, rare (Legendary, even :p), and have way better loot than a common Mongo that anyone could find out in the wild. I'm open to ideas, though.
Cjar wrote: »
I would like to put forth some suggestions/feedback for the event!

Likes

...

Dislikes

...
Suggestions

...

Just want to say this is fantastic and well-organized feedback. Thanks for taking the time to write this, Cjar.
Is anyone still seeing the same issue as what was reported by the OP ? If yes, what is your geographical location ?
We should be able to get items on there today. It can be done without server maintenance.
Necroscope wrote: »
- Frog Rider: Dropped - Chilly Little Cloud.

Also where did you farm most. For me It was Fyrmount to start, Then Bleakrock.

That's a pretty good way to end your hunt. Congrats!
:pleased: :pleased: :pleased: :pleased: :pleased: :pleased: :pleased: :pleased: :pleased:

You're welcome!
I'm having another department look into this, and will hopefully have more information to provide once they get back to me.
So let me get this straight, it's the last day of the event, you wait until it's nearly over to finally announce 1 last legendary Mongo and it drops...

an ugly hat, masterwork alk, feedstock, embers, and some MES.

GG EME. Way to troll the community.

Definitely wasn't meant as a troll. Mind you whatever reward is added to a Legendary Mongo, hundreds of people are going to receive. Was there a specific reward you were really hoping for?

That question goes for everyone, of course. Even those who really enjoyed the event. Always looking for suggestions!
TERA Mongo won't be extended... BUT...

I think after a short period of time, it should be started back up using some of the things we've learned from this TERA Mongo. For one thing, it's true we didn't unlock all the Mongos and I think that's totally fine. We played around with the way Legendary Mongos work and definitely learned a few things there. I also like the suggestions people have been posting in this thread. I think in the next iteration of TERA Mongo, it wouldn't hurt to have more frequent Mongos with less loot, but chances to get jackpot drops from them. That way people are finding more Mongos and feel like they're a part of the event instead of searching around for a long time and finding none.

Anyway I just wanted to post before the event ended to make sure nobody is expecting an extension. There's still a full day of Mongo goodness ahead. Good hunting!
New Mongos have been introduced into the wild!

Chart_phase6.jpg
BHTrellis wrote: »
And when are you going to dye your beard blue to match your hair?

Haha, that would be so odd. I don't know if I could do it!
Sooo... there's a reason it's taking me longer than usual.
  1. I've been sick most the week :/
  2. I decided to change the show at THE LAST SECOND!


Today's Twitch stream will be Popo Soccer on Celestial Hills!
BP0tR77.png


We begin at 3:00 pm PDT on the En Masse Twitch channel! Huge shoutout to Player Council member (and Desire guild leader) Aulon who has been planning Popo Soccer over the past weeks. I remembered that it was taking place this weekend and decided to give it an on-air preview.

Check out their thread for details on what the heck Popo Soccer is and how to play:
http://forums.enmasse.com/tera/discussion/3732/ch-popo-soccer/p1
Hey Everyone,

Thank you all for your opinions and feedback on this. I'll be back next week with a final solution. For those of you who are wondering about the details on what happens to characters, banks, etc... we will have a FAQ up on this sometime in August. I am closing this thread in the meantime because it has run its course.

-Treeshark
l0MYwR6fvJof0OyGY.gif

The Mongo Master chart has been updated!

szSVRL9.jpg
Dustehh wrote: »
So, can the purple and yellow mongos on the chart spawn anywhere in the open world, just with a smaller chance? Or, are they region specific?

They have specific areas they like to roam. I can tell you that rare Mongos will appear in the same regions as their uncommon and common versions!
Oh also...

UCywvq9.jpg
Asbu wrote: »
Spacecats wrote: »
frostious wrote: »
Most people on my server stopped looking for the legendary mongos once they realized how bad their loot was.

What do you mean? How is the loot bad? Legendary Mongos have the potential to drop hundreds of feedstock, plus cosmetic items.

Spacecats, the two before this had a guaranteed per person drop of about 3k in materials yesterday and quite a bit in costumes on tuesday, I think. Today my raid killed a fimbrilisk and got two stars of wonder, a dragon's hoard backpack, and 300-400 feedstock ranging from t7 (which to make useful for the average player, has to be combined twice) to t10 (which is actually useful). The average gold worth of the materials gained from the bam were about 300 gold per person, considering the people with the costumes didn't want to share the sell price. To give you an example, if you walk up to a t1 mongo and smack it, and it drops 2 titan's embers, you'd have made double what the average people in a 20 man raid did. Now think that some of my raid dropped out of an SSHM for this and they now had to reset.

Now I hear the "but you could always split up and go solo" but frankly that's not very fun in an event like this. You end up somewhere where nothing's going on and hear about people getting loot while you walk your slow [filtered] around a zone with no hints on locations and not even an indication of when all the legendary mongos are killed. The whole point for us is that you work together so that you get some sweet loot. If the loot's bad enough that you don't want to raid up, and the search is frustrating, then where's the fun in the event?

Good feedback, thank you very much!
LancerJiva wrote: »
We should have an extension considering:

Sometimes when you kill a mongo, you get no loot so you miss out.
Not all of the mongos are even unlocked yet and theres 3 days left of the event.

Still figuring out the details, but it seems like party members can possibly get your Mongo drops.
Eiiji wrote: »
Let's put this PvP, PvE thing to a side and think about it again. Let's say EME merged these three servers into one. We are already considering HW as a dead server, and those other two servers are in worse condition than HW, then how this server merge will make anyone happy actually? In one month, if not longer, people will again start to complain about the emptiness and lack of LFGs, end game dungeon runs in this new server, I really can see it from now. This server merge won't create anything but only another dead server.

Not really. All separate, they need help, but if you combine them together, it's a pretty decent size server that can rival the rest. It's like Voltron.
kornfq wrote: »
no more evolved ones? Please give us more...this event is pretty fun to me :)
LuluBu wrote: »
We need more Mongos Space !!! Pretty PLEASE!

Kay <3
frostious wrote: »
Most people on my server stopped looking for the legendary mongos once they realized how bad their loot was.

What do you mean? How is the loot bad?
Phoergo wrote: »
I am going to be really angry if they wipe all the names. I think the proposed solution is fair (and no, I don't really give a crap about the QQ from brawlers and ninjas for being new classes with less time. Y'all are already OP, stop your whining). I have 10 000+ hours on my main, and I switched to that class after 1.5 years of playing...so you can imagine how many hours I have on my account.

If they wipe names there's an 80% chance that I won't get time off work so I can rename my characters...and even if I could, WHY should I sacrifice a day of wages just for a name that I should already be entitled to based on how much I play this game?

I'm not gonna lie, I have a few alts with names that I love, and I won't be surprised if I don't get to keep them. But at least the classes that I actually enjoy playing will most likely be guaranteed to keep their name.

if you are actively playing you have nothing to worry about for name wipe.
Closing this thread, since you moved your post into the other Thread. :awesome:
Stargods wrote: »
Wunzigan wrote: »
Still having the 500 internal server error. RIP, despite servers being up.

Same here .-.

Can you please check again and let me know if you're still seeing it ?
Going to go ahead and close these extra Threads.

Feel free to post in this one : http://forums.enmasse.com/tera/discussion/4920/todays-server-maintenance#latest
I am going to go ahead and close these extra threads.

Feel free to post into this one : http://forums.enmasse.com/tera/discussion/4920/todays-server-maintenance#latest
Going to close these extra threads and direct everyone's post into the above mentioned Thread.
Servers seems up, I was able to log in.
Eiiji wrote: »
I still get 500 Internal Server Error after clicking login button.

Speaking with another department, apparently the Maintenance finished a lot faster than expected, so all the Servers have been brought back Online, but there will still be some additional back-end work being done, and some of our players may still experience intermittent issues with the Launcher.

If you do still see the 500 Internal Server Error, feel free to try to just restart the TERA Launcher, and see if you're able to login and press the "Play" button.

Maintenance should be complete around 9:00 am PDT, as long as everything goes smoothly.

will the login problem will be fixed? and is maint happened for server merge? :confounded:

The Login issues being discussed in this Thread will be resolved once access has been restored to all of our back-end stuff.

No, this maintenance is not the Server Merge that we are currently taking Feedback on in the other two Threads.
Sorry Alex, but Petitions are against the Forum Rules. :(
Maintenance should be complete around 9:00 am PDT, as long as everything goes smoothly.
Palochi wrote: »
02da2d50dca453c249e712eee477873b.png
This is what i got from yesterday..Noble Moon and 16 crit Innerwear and even a SES(im so rich now with that SES).
I feel blessed by Elinu <3

Excellent haul! Congratulations!
Just a reminder to keep the discussion constructive and on topic.
JasonLucas wrote: »
Why don't open a free server transfer to TR, MT and CH and make these the only Tera servers? I don't understand the necessity of have 7 servers, crusades are going away and there is a new big GvG content coming soon, also makes more sense have everyone together in a MMO.

For the names, just clean up these 3 servers for anyone who hasn't logged in for a 1 year or older.

Because while many will transfer a lot won't and then it's even worse.
Since it's being requested from the other thread, i'm making this one to talk about name conflicts from a merge.

right now the process will be this:
1. Clear character names on these servers that have not logged in for over a year.
2. During the merge, the character with the most time played preserves their name.
3. The other characters under a name conflict will be renamed to <name>_1. So if your name was "Zeus", and you were beat out by another Zeus, you will now be "Zeus_1".
4. Characters from #3 will have the chance to rename their character upon login.

Tsukiyo358 wrote: »
How about merging the two PvE servers together and doing the same with the PvP Servers?

The reason for not touching the other servers, like it was stated in the original post, is because it also requires the users on those servers to go through the name conflicts, and thats unnecessary for them. We can't just add LT and VT to MT, it would basically be a new server with MT+LT+VT.


I'm crying rn

For players who chose a PVE server, open world PvP can be distressing even if only at 65.

Our suggestion:
Players at 65 can opt into pvp or neutral, which would be permanent to the character. PvP can PK others and get PKed. Neutral would be immune to this but cannot PK others. There would be some indicator like outlaw that shows who's a PvPer and who's neutral.

I understand where your coming from, but in my experience on MT, this hasn't really been the case. I've wandered the lands incognito and even idled in PK zones and come back after hours without coming back dead. But maybe i'm lucky and an outlier?
3XLLEHEF6N wrote: »
yea how would names be handled anyways
Stricera wrote: »
What about names

we'll discuss that after this is settled.
If you are playing on Highwatch (HW), Lake of Tears (LT), or Valley of Titans (VT), I’d like to discuss a potential server merge of these three servers. Please note, this is a discussion about WHAT should be merged, not HOW they get merged or how name conflicts will be handled. Those questions will be answered in time.

The purpose of a merge is to provide a better environment for players on these servers. Merging can promote a better economy, as well as end-game support for all players on these servers. I know the Instance Matching queues are across all servers, but I also realize many of you would prefer to do the matching yourselves within your server. Right now, we know we want to merge LT and VT together. The tougher aspect would be what to do about Highwatch. Population wise, Highwatch is in a pretty good place, however when listening to player feedback and looking deeper at the end-game, it looks like it could also use a boost.

One possible solution for this all would be to combine HW, LT, and VT into a new server that allows open world PvP only at max level. With HW being a PvE server, and LT/VT being PvP servers, this presents a tricky situation, and a PvP at 65 only server is a possible solution to this. Now, I also realize that this either brings the best of both worlds or the worst of both worlds, so it hasn’t been an easy choice. The Player Council favors this decision, but it also occurs to me there aren’t a large body of HW/LT/VT players on the council to offer their opinions. This is why I’m bringing this to the general forums, so I can get broader feedback. Please note that this is *not* in stone yet, and the purpose of this is to discuss it.

Let me go into some reasons why I think this could work. First, a PvP65 server takes away most of the worst aspects of a PvP server, namely the heavy low-level griefing that comes with it. Also since most actual PvP either takes place in an instance, or at level 65, we would still be providing ample PvP experience for the PvP players. Second, this would be a unique server set that would possibly allow more players to experience a PvP server without the griefing that takes place during leveling.

A last bit of info. If you’ve noticed, the other servers are not in consideration for a server merge. Their populations are healthy, and there’s no need to do anything with them. For any servers involved in a merge, it means the entire server gets disrupted, since merging creates a brand new server, not adding a server to an existing one.

Thanks for reading! Please offer your feedback and thoughts in this thread constructively.

-Treeshark
This will be out this year. If you define "summer" by Seattle terms, it'll be out in the summer....
on AV my raid killed 6 of the special mongo and the rewards were the same for each one. Now I have crowns, tiaras, and wings for days.
I don't imagine you can make the rewards random can you?

Haha, this might be the first time I've seen someone ask for rewards that were MORE random. :pleased:

But yeah, future legendary Mongo rewards won't only be random, they'll be different than the ones Royal Mongo dropped.
I appreciate the request but please give the PvE/PvP subforums a shot. Aside from the fact that more subforums are more difficult to keep moderated/organized, the server-specific and class-specific subforums never (even at their peak) had anywhere near the same amount of activity as other subforums. As of right now the front page of the PvE/PvP subforums still contain threads created almost a month ago, so your class-specific discussion is at pretty low risk of being buried.
In addition, some common Mongos now have a chance to drop Titan's Embers.
The Mongo Master chart has been updated. More Mongos are now spread across the land than ever before!

Chart_phase3.jpg
Kreuziger wrote: »
@Spacecats I have a question. I found many times the argon cyanantus but How can I kill with warrior? We Dont have any lock-on skill to target :/

Hmmm... got any bombs handy? It's not just lock-on moves that bring them down. You just need to use a skill with enough reach.
Alipse wrote: »
any update for Mongo Master diagram?

Funny you mention it...

PqqLCCd.jpg
Selling accounts is against the Terms of Service and will result in a permanent ban from our services, please don't do that.
oh.. so the bam mongos wont be up right now? they are only up when gm make this event inside the event?

Yeah, they're gone now. There are announcements saying when they appear and go away.
The Legendary Mongos was so cool

we found 2x of them

and I wanna ask @Spacecats about ;

Is the drops depending on number of raid members ? or it's the same if u solo ?? it looks like more raid members > more drops

How the boss die ? is there a timer ? number of hits ? certain hp amount ? cuz it dies with 99% hp bar ! just to know if is there a way to maximize the drops .

and I hope u always spawn then in channel 1 .. cuz there is no time to check all the channels

When will be the next time ??

Thanks

I can only answer a couple of these ;D
  • They'll always be across all channels, sorry. That's just how this event works. We couldn't restrict them to a single channel if we wanted to.
  • The drops will be different for every Legendary Mongo.
  • There will be more this week for sure, at various times of the day (but always simultaneously on each server).
LancerJiva wrote: »
Spacecats wrote: »
theRPGLink wrote: »
Hey @Spacecats can you confirm if the drops are level related or not, pretty please?

I haven't found a single one so I haven't been able to test it for myself ;-;

It's not level dependent. I'm not sure what could possibly cause a Mongo to give no loot, but each one should drop something.

I killed one a few days ago and it didn't drop anything.

Can you give a little more detail? Were you in a group/raid? What Mongo was it and where? What level character were you playing? How many hits did it take to die?
frostious wrote: »
Oh. So I spend an entire day looking for mongos, barely find anything, and then when I finally go to sleep at like 2am there's an event with BAM mongos.

That's cool. Awesome. I'm not bitter.

(Seriously though, I know it's NATera and I know things happen according to the American time zones, that's just how it is and I've accepted it a long time ago and know complaining about it won't do any good. But I can't deny that I'm feeling a wee bit salty about this right now. If I'd known beforehand that something like this was going to happen I could've stayed up even later and participated.)

Back to hunting the little guys I guess.

This is the first time legendary Mongos have appeared, but there will be more before the end of the event, and at different times of day. This wasn't a slight against non-NA players. There are people online around the clock, so people are bound to be busy/sleeping at any moment.
Masioceto wrote: »
now we can get other classes too i hope

Yup! Which classes would you like to see?
theRPGLink wrote: »
Hey @Spacecats can you confirm if the drops are level related or not, pretty please?

I haven't found a single one so I haven't been able to test it for myself ;-;

It's not level dependent. I'm not sure what could possibly cause a Mongo to give no loot, but each one should drop something.
We are aware of the issue and currently investigating.
En Masse Entertainment is looking for player input regarding an upcoming project and will be holding in-person user testing sessions at our office in Seattle, Washington on the mornings and afternoons of August 1, 2, 8, and 9.

To be eligible to participate, you must have experience playing one of the following MMOs on Playstation 4 or Xbox One:

- Final Fantasy XV: A Realm Reborn
- Neverwinter
- DC Universe Online
- The Elder Scrolls Online: Tamriel Unlimited

Please fill out the application at the link below before July 25th to apply. You will need to sign-in with a Google account to complete the form.

http://goo.gl/forms/bubJ39qAEC0v44JH3

Attendees will be given 10,000 EMP and a cosmetic item for their participation.
Ginjitsu wrote: »
LancerJiva wrote: »
I'm pretty sure this type of "Teach me" stream has already been done by Tonka.

A lot has changed since then...

Right. Realistically these class-specific streams could be revisited at least once every large update. Skill preference changes, new combat mechanics are introduced with new classes/dungeons, as well as gear progression.
LancerJiva wrote: »
I'm pretty sure this type of "Teach me" stream has already been done by Tonka.

He did! Those were good streams! I kept Tonka's Teach Me How naming convention, and I hope to give updated Teach Me How's on classes that were visited in the past.
AEKxzJH.jpg

Today I will be joined by expert Lancer Platina from Tempest Reach! I'm personally looking forward to hosting my first class-guide stream. Platina is very experienced and should put some of my newbie questions to rest while giving some in-depth Lancer (and general tanking) knowledge to all those who enjoy the class or have thought about creating one.

As always, the stream will begin at 3:00 p.m. PDT on the En Masse Twitch channel: https://www.twitch.tv/enmasseentertainment

Come hang out in chat, win some raffle prizes, and GET EDUCATED.
Here's the updated Mongo Master chart. Congrats Grizzles on already finding TWO new ones!

Chart_phase2_thumb.jpg
Fleett wrote: »
The chart has been updated.

@Spacecats
Can all of them spawn in the same areas? Or do they differ by area?

They differ by area, but some are grouped up. For instance, I'll give you a couple hints. Stonebeak Raiders and Ebon Imps don't like to appear in the same zones. Stonebeak Raiders and Keen Hat Tuwangis DO like the same zones. On top of that, an evolved Mongo will typically share areas with their common (unevolved) counterparts.
It would be awesome if event feedback could be posted in the same thread so it's easier to keep track of. I'm going to close this one, but check the thread in the News & Announcement section. I just posted a little info in there: http://forums.enmasse.com/tera/discussion/comment/42244/#Comment_42244
Midwich wrote: »

Thanks, SC. If the numbers can be adjusted a bit, this could be really fun.

Okay... starting now, players may find it slightly easier to find themselves a Mongo. Still no guarantees, of course.

Also, keep your bananas peeled this afternoon for an exciting update. <3
Fleett wrote: »
@Spacecats
Maybe not change the color of their name, but could it be made all caps?
Like this "TERRON" so it was easier to spot...
And on our eyes :tongue:

Nope, sorry. Nothing about their physical appearance can be changed, including their names. I would if I could!
Sorry to hear some of you looked around really hard and didn't find any Mongos. I was hanging out in a few servers after the event launched and saw a lot of global chatter linking to the loot people were getting, and stuff like "I found 3 in the last 15 minutes!" Those must have been the especially lucky people, or maybe it's just a matter of more people logging in and started hunting. The poor Mongo population is facing extinction due to overhunting. I'll look into the numbers and see if something can't be done to adjust the event at this stage.

On the plus side, and I tried to make sure the news post was pretty clear about this but maybe it should be refined, as the event continues the Mongo population will go up on all servers naturally. When uncommon and rare Mongos become unlocked on the Mongo Master diagram, they'll appear in addition to those already unlocked.
TheOzunu wrote: »
EME does not know how to run events. there is always something wrong and this is constructive criticism.
come on guys, think a bit ahead and try to see things from our point of view.

im done commenting on this event im sad.

Well sure but... you actually managed to give no insight into why they're bad or how they could be improved. This isn't what I'd call constructive criticism at all. :p
TheOzunu wrote: »
why dont these event mobs have a different color title? then ud KNOW if u found one ; )

Sorry there's no way to make them appear differently. It isn't one of the things we can tweak.
Midwich wrote: »
Spacecats wrote: »
Fleett wrote: »
@Spacecats @Denommenator
Can we know the exact items that you could get from these mobs, please?

Thanks.

No, we're going to leave them a mystery other than the fact that once uncommon and rare Mongos start spawning, they'll all have a chance to drop either Noble Moon or Noble Timber. I bet between players everyone can figure out what possible items Mongos can drop, but I can confirm it does vary between Mongos. A few people had already found tie-up accessories in the first hour of the event yesterday.

I thought it was clear from the wording in the news post, but now I want to point this out to cut down on some of the confusion. The longer the event goes on, the higher the Mongo population will get, and the different types/rarities will appear. That means that right now, the common Mongos you're finding throughout the world are the Mongos that will continue appearing throughout the event. When their evolved buddies appear, it will be in addition to the existing Mongos. I estimate that by the time the Mongo Master diagram has been completed, there will be over twice as many in the world than there are right now.

You guys asked for thoughts and comments in the announcement thread, and haven't responded to any of them.

I'm reading a bunch of them now, actually.
Fleett wrote: »
@Spacecats @Denommenator
Can we know the exact items that you could get from these mobs, please?

Thanks.

No, we're going to leave them a mystery other than the fact that once uncommon and rare Mongos start spawning, they'll all have a chance to drop either Noble Moon or Noble Timber. I bet between players everyone can figure out what possible items Mongos can drop, but I can confirm it does vary between Mongos. A few people had already found tie-up accessories in the first hour of the event yesterday.

I thought it was clear from the wording in the news post, but now I want to point this out to cut down on some of the confusion. The longer the event goes on, the higher the Mongo population will get, and the different types/rarities will appear. That means that right now, the common Mongos you're finding throughout the world are the Mongos that will continue appearing throughout the event. When their evolved buddies appear, it will be in addition to the existing Mongos. I estimate that by the time the Mongo Master diagram has been completed, there will be over twice as many in the world than there are right now.
Sirekappa wrote: »
Is this a mongo? Cause it ain't droppin nothin for me :^)

Nope, that's just a Mongoat.
.....
well that helps thanks spacecats will look for random mobs in the middle of nowhere :awesome:

PERFECT. That's the best place to start!
Mieax wrote: »
if someone finds one coudl you screenshot it so everyone knows whats it like or soemthing? ;___;

Here's a shot of me with one of the very first Mongos to spawn - a Terron. I found him just a few minutes after the event was activated.

8wWxAKa.png
metagame wrote: »
do these mobs spawn everywhere, or are they only limited to where their normal versions spawn? if it's the latter, i don't know how much fun this'll end up being since they'll all just be camped the whole time

They are all over the place. I won't tell you which specific zones to look in, but different Mongos like different areas.
5R9FWD6A9K wrote: »
can we see them in tracker (are they red ?

Look for small dots.
Also, to clarify, the 18th was just a typo. The event was always planned to start today.
Ginjitsu wrote: »
We just lost out on three days of the event!
http://forums.enmasse.com/tera/discussion/4678/tera-mongo

Nah, that was just a typo. :p
Will we still get rewards even in a 20 man raid?

One Mongo, one drop.
Since this is a new event and I'd like to keep a close eye on everyone's thoughts, please see this thread in the News & Announcements section where the discussion is already underway: http://forums.enmasse.com/tera/discussion/4679/introducing-tera-mongo-july-21-31
tera_site_postthumb.jpg


Please see this post in the News & Announcements section where discussion is already underway. :)


The URL changes when the title changes. New URL is: http://tera.enmasse.com/news/posts/introducing-tera-mongo-july-21-31
Banim wrote: »
Why does it say July 18th when it's 21st though.

This looks funny as heck though, do we find them in any open world area?

Good catch! Fixed.

Aaaand... as far as where to find Mongos... yes, I'd start looking in open world areas if I were you ;)
tera_site_postthumb.jpg

Introducing TERA Mongo!

The world of TERA has always been home to strange monsters...but some are stranger than others. Mongos can appear in unusual locations and drop special rewards—so it only makes sense to hunt them down, right?

Different Mongos can appear in different areas and give different rewards. Hunt them down and umm... "capture" them... with your blades and deadly spells! You savages. Keep an eye on the news post and TERA socials (Twitter & Facebook) as additional Mongos are introduced into the world. Uncommon and rare versions will evolve from existing versions, and new monster types will appear as well. That means as the event progresses, the worldwide Mongo population will go up and up!
Micke76 wrote: »
Any ETA when we will recive the items ?

As of about 2:30 p.m. PDT this afternoon, the items have now been delivered to those that didn't receive them. Please check your Item Claim.
Okay. No more catalysts will drop.
Digivolve wrote: »
UK isn't region banned. Asia, Africa and Middle East are. I play from Croatia just fine. You can try contacting support but I heard response time is really slow these days

Malrok posted this thread giving the recent status of the support team, and it looks like the current wait is about 5 days, but it's slowly improving after the Secrets & Shadows update which really gigantified their ticket count. They're doing their best to respond quickly!
@Sedenna

Using motes or other skills isn't against any rules. If the player admits they're doing it just to lag/harass people then that's one thing, and we can look into that if you submit a CS ticket. Some people just like spamming motes, though, and there are ways to avoid it if your PC has trouble handling that.
Ardire wrote: »
you think motes make things laggy? geez, how spoiled are you. bring back old nexus, that'll teach you lag.

You have never witnessed TRUE HORROR.
gJ0P5ah.jpg
Been hearing this quite a bit lately, and the Player Council brought it up as well. I've passed on that people really need these. We'll see if either drop rates can be increased or Titan's Embers can be added to other dungeons.
These were probably the catalysts that had their drops tweaked after Kyra's started. Thanks for the heads up! I'll let production know so they can be removed (you'll probably lose them from your account as well, whether you redeemed them or not).
The products have been fixed and re-added to the store. We are still in the process of identifying the players that purchased the products and did not receive them. I'll keep you posted on our progress.
I identified the issue preventing delivery to Item Claim and have removed the products from sale temporarily until we can fix it.

We are in the process of identifying players that purchased either product and did not receive it and will re-deliver them to Item Claim as soon as we can.

Apologies for the inconvenience and thanks for your patience while we work to resolve this.
Lilithyne wrote: »
Apologies if this has already been addressed, but I'd love to hear something from @Spacecats or @Treeshark or someone else about any future plans to replace the PvE content we're losing.

I understand that PvP has been lacking and I'm glad it's getting an update with the GvG raid. I'm also really looking forward to the prospect of guild housing and an updated guild system overall. However, I'm highly concerned that this is going to leave PvE players in the dust. All we really had to strive toward before was a Skycastle, and now that's going away. Many of us aren't all that interested in PvP, which is why we chose PvE servers. I get that they don't even have PvE servers in Ktera, but I feel like many of us here in NA are much more casual players who enjoy the social aspect of playing the game together. Removing PvE content from guilds is going to make the game feel, well... lacking. Like we have no reason to strive toward something.

I know you probably can't say too much about what's coming next, but a simple 'yes' or 'no' would be great--are there plans to replace or continue PvE content for guilds?

Sorry, it's still to early to say because things might change. We'll give details in an announcement once it's time!
Toi wrote: »
Treeshark wrote: »
Any of these boxes opened after 5/26 have the correct amounts of 5k in it. These have not been changed since that time. The Last Crusade will be using different boxes so these rewards have not been changed.

@Dreick I see ABHM on the servers instead of DS. This was fixed during this morning'a maintenance to reflect Last Crusade contents.

I'm positive the box of masterwork alkahest from the month of june said "5000 alkahest" a few weeks ago. I looked at it yesterday and it now says "1500" with both the box from this month and last month now stacking together in a stack of 2. Are you telling me if I were to open these boxes they would give me 5000 alkahest still?

Yes.
The mounts will be given out to the top 100 regardless, but will not be bankable and not be tradable.

The FAQ question applies to the entries.
Any of these boxes opened after 5/26 have the correct amounts of 5k in it. These have not been changed since that time. The Last Crusade will be using different boxes so these rewards have not been changed.

@Dreick I see ABHM on the servers instead of DS. This was fixed during this morning'a maintenance to reflect Last Crusade contents.
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